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[UX] [Mac OS X] when tool windows is closed keyEvent have zero mousePosi...
Pressing space while the cursor is over a context node shows the nodes, and not as expected the blocks menu. Repro steps: 1. On OSX... Read more
Images with "Preserve Aspect" don't update aspect ratio when changing sp...
Steps on how to reproduce: 1. Open the attached "ImageAspectRepro2018.3.6f1.zip" project 2. Play the 'SampleScene' scene 3. Click on... Read more
PrefabUtility.SaveAsPrefabAsset() returns null when creating new prefab ...
Reproduction steps: 1. Open the attached project inside of "PrefabUtilitySaveAsAssetIssue.zip" 2. Delete "untitled_prefabroot" Prefa... Read more
No Key Frames are added to Animation Track when Recording changes made t...
Steps to reproduce: 1. Open users attached project "ParticleSystemMaterialAniBug.zip" 2. Navigate to Project -> Assets -> Scenes and... Read more
Invoke is not called if assigning transform.GetChild() to a variable bef...
Reproducible on Standalone, Android and iOS For the relevant script, open enemyMover.cs To reproduce: 1. Open attached project "Inv... Read more
Game View stutters on Play Mode when memory contains a lot of class inst...
Reproduction steps: 1. Open the attached project inside of "Net4.x Freeze example.zip" 2. Open and Play "SampleScene" Expected resu... Read more
fbxsdk::FbxMemoryFile::Truncate crashes when importing a .fbx file
To reproduce: 1. Download attached project “Dressup.zip" and open in Unity 2. Import "Bikini.fbx", "CherryBlossoms.fbx", "CherrySki... Read more
Editor shaders not recompiling when changing target graphics API in the ...
Changing Graphics APIs between DX11/DX12 doesn't result in shaders being recompiled in-Editor. Reproduction Steps: 1. Open the new ... Read more
Upgrading to LWRP Materials is trying to upgrade LWRP Materials
Upgrading to LWRP Materials is trying to upgrade LWRP Materials To reproduce: 1. Open the attached project 2. Click Edit -> Render ... Read more
Asset Import - Cancelling a package gives incorrect validation screen
Cancelling an asset import from asset store at the "Preparing Package - Decompressing" progress bar, presents you with a pop up stat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph