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Font size of 'Pivot' param of Renderer Particle System module is too large
Font size of 'Pivot' param of Renderer Particle System module is too large 1. What happenedFont size of 'Pivot' param's title in Ren... Read more
[Atomics] Device freezes in an apparent loop after running project for a...
How to reproduce: 1. Open attached project2. Build to iOS and run3. Play the game for a while- The game freezes, but Xcode does not ... Read more
[Unwrap] Editor stops responding when enabling lightmap UV generation
FBX model is actually pretty big and probably has many vertices, so maybe it's expected1. Import the attached FBX model2. Enable "Ge... Read more
[WebGL] Heavy audio distortion while playing certain clips in WebGL builds
Reproduction steps:1. Open attached project2. Build scene "TestScene" for WebGL3. Run the build (reproduced in Chrome, Firefox &... Read more
Last dropdown item is too small
To reproduce:1. Open attached project2. Play ExampleOptionsScreen3. Click the dropdown4. Highlight last item5. Notice that highlight... Read more
player crash when stripping engine code
-e: see title, build works when disabling engine code stripping -repro:--build project with engine code enabled--run in Chrome--NOTI... Read more
[Material] Material.Lerp returns wrong colors when using it in Linear co...
Steps to reproduce: 1. Open attached project "MaterialLerp.zip"2. Open scene "MaterialLerpBug"3. Compare "Skybox" and "Skybox2" mate... Read more
Big font size is getting clamped and not centered
Repro steps:1) Open the project which was sent in 5.12) Run it and notice that the text(Super/Hot) is centered and covers the whole ... Read more
[GLCORE][OSX] Creating script's component throws a series of errors OPEN...
How to reproduce:1. Create a new project2. Create new empty game object3. Add Component in inspector4. Type a name (for instance tes... Read more
[AnimatorController] Crash at AnimatorOverrideController::GetBehaviours
Repro steps:1) Open the project and ScavengerLevel1 scene2) Run it( If doesn't crash - stop and repeat, sometimes it might take few ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping