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A warning is not shown about Tilemap's normal map texture being bigger t...
Reproduction steps: Open the user attached project Open the “SampleScene” scene Observe the Game view, tilemap has a normal map effe... Read more
Unable to switch between Editor tabs after opening an additional Scene V...
How to reproduce:1. Create a new project2. Open the Scene window3. Right-click on the Scene window tab and select Add Tab > Scene... Read more
New line is added in the Memory Profiler search bar when entering "\n"
How to reproduce:1. Create a new project2. Add a Memory Profiler package to the project3. Open Memory Profiler (Window > Analysis... Read more
UI Builder leaks "DefaultCommonDark_inter.uss" stylesheet into UI Documents
How to reproduce: Open the attached project (IN-5049.zip) Make sure “SampleScene” is open from the “Assets/Scenes” directory Observe... Read more
[Backport] Input lag on macOS 12.3.1 when the native touchpad input syst...
Reproduction steps:1. Open the attached project2. Open the "SampleScene" and enter the Play mode3. Drag 2 fingers in circles on the ... Read more
InputAction.IsPressed is behaving incorrectly when the Game view window ...
How to reproduce:1. Open the attached project "GameViewInputTest.zip"2. Enter Play Mode3. Undock the Game view window4. Press and re... Read more
On macOS, .bundle plugins are broken when using Xcode to generate standa...
Builds with .bundle plugins in Xcode fail as of 2022.2 when building an exported Xcode project with MacStandalone as the target Repr... Read more
Trigger volumes are included in nav mesh generation for NavMeshSurface w...
Volumes set to triggers should be excluded from navmesh generation as there's no real reason to need it. It actively harms regular u... Read more
LocalizedString args added in code are sometimes serialized to their Scr...
How to reproduce:1. Open the user-attached project2. Activate PlasticSCM Version Control and Check-in3. Open {{Assets/Scenes/SampleS... Read more
ArgumentOutOfRangeException: Value needs to be positive for virtualizati...
How to reproduce:1. Open up any project2. Create a UI Document with a source and open up UI Builder3. Create a "TreeView" element4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default