Search Issue Tracker
[HDRP] ArgumentException thrown when "Look Dev" window is docked and SRP...
When the "Look Dev" window is docked and "Scriptable Render Pipeline" Asset is set to "None" from the Graphics Settings, then it cau... Read more
[HDRP] Multiple Exceptions are thrown on Loading HDRP Asset when Fix All...
Selecting "Not now" from "Changing editor Graphics device" popup which appears on selecting Fix All from loaded "HDRenderPipelineAss... Read more
[HDRP] Input value for the "LOD Bias" is not changing when a mouse is dr...
On dragging the mouse cursor over the input field of the following properties don't change its value from HDRP Asset in the Inspecto... Read more
Incorrect Entity gets returned when using GameObjectConversionSystem.Get...
How to reproduce:1. Open the attached project's Scene labeled "Test"2. Enter the Play Mode3. In the Hierarchy, enable the "Prefabs" ... Read more
[Shader Compiler] Shader does not render correctly in perspective view w...
Reproduction steps:1. Open the attached project ("case_1260395-OpenGLShader.zip")2. Switch build target to WebGL3. Make a WebGL buil... Read more
[UI] Animation clip naming does not follow ascending naming convention
Reproduction steps:1. Create a new project2. Open the Animation window with "CTRL + 6" shortcut3. Create a couple Animation clips fo... Read more
Closing the Editor while there are unsaved Shader Graph changes does not...
How to reproduce:1. Create a new URP/HDRP template project2. Create a new shader graph file3. Open the graph and make some changes4.... Read more
Exceeding the number of shader keywords flood the console with Allocatio...
How to reproduce:1. Open the attached project named "Case_1232610"2. Observe the Console window if no errors are thrown re-import th... Read more
ParticleSystem.MainModule.stopAction does not wait till particles of the...
How to reproduce:1. Open the attached project "case_1261459-ParticleSystem"2. Open the Scene "SampleScene"3. Enter the Play Mode4. P... Read more
[Animation] Transitions box layout is overlapping with its property wind...
On expanding transitions from Transitions box, Transitions box layout is overlapping with its property window. refer attached screen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section