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2
votes
Duplicate

[Image] Crash if UI Image is visible when graphics API is switched

UI

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Sep 18, 2015

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Version/s: 5.2.0p1

Steps to reproduce: 1. Open attached project "728743.zip"2. Open scene "repro"3. Double click on "Canvas>Button" so that it would... Read more

0
votes
Fixed

Crash after changing Layers array size value using Debug mode

Editor - Other

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Sep 21, 2015

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Version/s: 5.2.0p1

Steps to reproduce: 1. Create new project2. Open "Tags and Layers" window3. Set its mode to Debug4. Expand "Layers"5. Change value o... Read more

0
votes
Fixed

[Shuriken Crash] Editor crashes after spawning a certain amount of mesh ...

Shuriken

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Sep 18, 2015

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Version/s: 5.3.0a4

Reproduction steps:1. Open attache project "ParticleCrash"2. Open scene "Main"3. Enter play mode- EthanBody (from standard assets) m... Read more

0
votes
By Design

[iOS][GLES] RenderTexture.GetTemporary returns empty texture

Mobile Rendering

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Sep 18, 2015

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Version/s: 5.2.0f3

1. Open attached project2. Build to iOS and set Graphics API to gles(works both)3. In game, spinning cube will be grey(it should dis... Read more

0
votes
Fixed

UI artifacts appear and flickers when constantly rendering new objects

UI

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Sep 11, 2015

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Version/s: 5.2.0f1

Repro steps: 1) Open the project user later attached(uiflicker.zip)2) Play and compare Scene and Game views - they are different as ... Read more

3
votes
Duplicate

[Animation] Animations sometimes begin with the last frame

Animation

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Sep 21, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open attached project. It is the Unity UI sample project.2. Run the Menu3D scene3. Press the 'Settings' button. Noti... Read more

2
votes
Fixed

Error in console when using Find References In The Scene

Assets Management

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Sep 20, 2015

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Version/s: 5.2.0p1

Using find reference on prefab of empty game object which has a child with mesh renderer and clicking on it in the scene view result... Read more

4
votes
Fixed

[Crash] Memory corruption or double delete in LightmapSnapshot

Asset Loading

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Sep 21, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open attached project2. Open scene Test_scene3. Create new scene4. Crash in D3D12Window::EndRendering (full stacktra... Read more

0
votes
By Design

GearVR - Splash screen disappearing

VR

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Sep 03, 2015

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Version/s: 5.1.3f1

Read more

0
votes
Fixed

Modifying Sprites between scene plays causes the memory used to increase...

2D

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Aug 18, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project2. Open scene Scene 1/scene1.unity3. Open the Profiler window, switch to Memory tab4. Play... Read more

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