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[XR] refract hlsl function refracts the occlusion mesh when using stereo...
1. The Occlusion mesh black border is being refracted in my bubble shader. Occlusion mesh shouldn't be visible to the user like this... Read more
[Android] Unity fails to render Camera rendering depth into Render Textu...
How to reproduce:1. Open the user's attached "AndroidDepthCaptureBug 2021.3" project2. Build and Run the "Scene" Scene3. Observe the... Read more
WebGL Player crashes when Directional Light has a Cookie attached
Reproduction steps:1. Create a new "3D Sample Scene (URP)" project2. Select the "Directional Light" GameObject in the Hierarchy wind... Read more
[Vulkan] Vulkan shows significant memory use compared to Direct3D11 and ...
Reproduction steps:1. Open the attached user's project "Vulkan.zip"2. Install the Memory Profiler package via the "Package.json" ("c... Read more
WebGL build fails to run properly with 2DAnimation skinned animation
1: Open a new project with 2D template2: Import 2D Animation samples 3: Build WebGL with scene "_Character"4: Run the build Note tha... Read more
URP Custom Render Pass renders black in build when using OpenGLCore Grap...
How to reproduce:1. Open project "1423625_opengl-2021.3 (2).zip"2. Press Edit -> Project Settings -> Player -> Other Settin... Read more
Unity crashing upon start with a vjoy controller connected
Unity crashing upon start with a vjoy controller connected Read more
2D Spot Light artifacts regression
Reproduction steps:1. Open the user's attached project from the Drive link2. Open the "Prototype" Scene3. Observe the GameObjects ca... Read more
Renderer Feature does not work in Edit Mode for materials created in "On...
How to reproduce:1. Open project “Bug.zip”2. Open “Rotoscope” Scene (Assets > Files > Rotoscope)3. In the Project window selec... Read more
"PlatformNotSupportedException: Operation is not supported on this platf...
How to reproduce:1. Open the attached project "HttpClient PatchAsync Regression (IN-8860).zip"2. Open Assets/Scenes/SampleScene.unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it