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After opening Scripts the Editor gets stuck on "Importing Assets" when p...
Reproduction steps: 1. Open the attached project "śTest" 2. In Project Window find and open "MouseLook" Script Note: Sometimes to ... Read more
5+ terrain layers causes memory leak and soft-locks Editor
Creating a terrain with more than 4 layers and selecting assets around play mode changes causes a runaway memory leak that effective... Read more
[Render Streaming] Vulkan plugin CreateInstanceHook method returns nullp...
How to reproduce: 1. Open the user's attached "VulkanPlugin" project 2. Select the "+" button in the "Package Manager" window 3. Sel... Read more
[Splines] Value cannot be null error is thrown when a Spline field is de...
How to reproduce: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Select "Spline Example Game Object" ... Read more
Warnings are thrown when deleting and undoing deletion of child Game Obj...
How to reproduce: 1. Create a new empty project 2. Create a new Parent Game Object in the Hierarchy 3. Create multiple Child Game Ob... Read more
[URP] Some lights stop emitting light when Light Cookie is set to Textur...
How to reproduce: 1. Open the user's attached "LightsFlickering_2021.2.2f1.zip" project 3. Open the Scene "SampleScene" 4. In the As... Read more
Particle system ignores the Shape parameter and shoots particles in the ...
How to reproduce: 1. Open the attached project "ParticleZeroSurfaceBug.zip" 2. Open the "Bug" Scene 3. Enter the Play mode Expected... Read more
Crash in SerializedProperty Enum in when class name repeated in differen...
Reported internally Repro steps: Load attached project Add SerializeReferenceEnumCrash MonoBehaviour to a GameObject Result: Cras... Read more
[Prefab] Errors are thrown when deleting the parent Prefab of a Variant ...
Reproduction steps: 1. Create a new project 2. Drag an object from the Hierarchy into the Project window to make a Prefab 3. Drag th... Read more
"Unity.Tutorials.Core.Editor.BuildStartedCriterion" class instantiation-...
How to reproduce: 1. Open a new 3D project 2. Install the "Tutorial Framework" Package in the "Package Manager" 3. Build a Player E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support