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Errors are thrown when changing Quality Level via code on HDRP
How to reproduce: 1. Open the user attached "HDRP postprocessing.zip" project 2. Open the SampleScene Scene found in the "Assets/Sce... Read more
[ugui] RectMask2D stops working after reparenting.
1) Download the sample project from 1395689. 2) Open scene MultiDisplayErrors 3) Press Play 4) Select the 2 Cameras in the scene ... Read more
[uGUI] Performing Undo after copy-pasting UI object's component values r...
How to reproduce: 1. Open the attached project 2. In the SampleScene Select the Button in the Hierarchy 3. Change the Normal Color i... Read more
Input lag on macOS 12.3.1 when the native touchpad input system is used
Reproduction steps: 1. Open the attached project 2. Open the "SampleScene" and enter the Play mode 3. Drag 2 fingers in circles on t... Read more
Inconsistent API Field names for enabling the effect between HDRP Volumes
How to reproduce: 1. Create a new project with the HDRP package 2. Open APITest script 3. Try to enable the Screen Space Reflection ... Read more
[XR] Preloaded Assets increased by 1 with each build when using Open XR ...
Reproduction steps: 1. Open the user's attached project 2. Open Edit > Project Settings > Player 3. Observe Preloaded Assets 4. ... Read more
AdaptivePerformanceGeneralSettings.Instance.Manager.activeLoader isn't n...
How to reproduce: 1. Download the attached project 'UAP.zip' 2. Build and Run on Android (Samsung device that is not supported: http... Read more
HideFlags is not working when compilation is finished
How to reproduce: 1. Open the attached "1416421.zip" project 2. Open the SampleScene Scene found in the "Assets/Scenes" folder 3. Ex... Read more
[HDRP][Metal] 3D HDRP template produces warnings regarding potentially u...
Steps to reproduce: 1. Create a project with 3D HDRP template 2. Observe Console window Expected results: No errors or warnings on ... Read more
Blend Tree breaks after undoing nested Blend Tree creation
Reproduction steps: 1. Open the user's attached project 2. Open Assets > "Cube" Animator Controller 3. Create a Blend Tree 4. Double... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Additional settings dropdown in Terrain Overlay is not grayed out for painting modes with no extra settings
- Inconsistent Terrain brush Opacity values between Scene view and Inspector
- [Usability] No separated opacity for the different types of Terrain brushes
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes