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Force single instance crashes second instance of built game
Steps to reproduce: 1. Create new project2. Check "Force Single Instance" in player settings3. Build project4. Run it5. Run one more... Read more
[Toolbar][Win10] Asset import doesn't update toolbar unless focused
To reproduce:1. Open any bigger project (just so asset import would take some time)2. Notice that toolbar icon stays like Unity is i... Read more
[WebGL] Missing NetworkTransport::AddHost method
-e: see title, builds successfully in 5.1.3 -repro:--build attached project--NOTICE build stops with errors Read more
Opening player settings throw error
Steps: 1. Open player settings.2. You should get:"Failed to find:firstStreamedSceneWithResourcesUnityEditor.PlayerSettingsEditor:OnE... Read more
Identical name for Linux/Win/OSX Automatic Graphic API
Steps: 1. Open player settings.2. Notice three properties named same "Automatic Graphics API". There should be some indication to ea... Read more
[iOS] AdBannerView & ADInterstitialAd not working with iOS9
To Reproduce: 1. Enable iADs in Settings/Developer/iAD Devloper Testing.2. Build and deploy the attached project.3. Click 'AdBannerV... Read more
Image added to the label in PropertyDrawer.OnGUI() is displayed in the w...
How to reproduce:1. Open the attached project2. Open Test scene3. Select Camera game object4. Notice that modifying the image of the... Read more
[OpenGl Core 5.3] Unity crashes if GlCore chosen in player settings
Steps: 1. Open player settings.2. Untick second "Automatic Graphics API" (OSX).3. Make GlCore first in list.4. Guess what!? Yes, cra... Read more
Dynamic Audio clip throws useless error
-e: when creating a clip in webgl it throws:"Cannot get data on compressed samples. Changing the load type to DecompressOnLoad on th... Read more
All about bugs
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Latest issues
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