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0
votes
Third Party Issue

Task's state is not updated outside of the scope of the EventHandler whe...

Scripting

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Jul 13, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Observe the Console window Expected result: No errors are... Read more

0
votes
Won't Fix

"ArgumentException: GameObject to save Prefab from must be a Prefab root...

Universal RP

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Jul 13, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0a19, 2023.1.0a3, 2023.2.0a1

How to reproduce:1. Open the attached project "corgi-dr-noob.zip"2. Open Window>Rendering>Render Pipeline Converter3. Select "... Read more

0
votes
Third Party Issue

Editor freezes when entering Play Mode with big numbers in a script

Scripting

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Jul 13, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0a19, 2023.1.0a2

How to reproduce the issue: Open the user attached project Enter Play Mode Expected result: Editor doesn’t freezeActual result: Edit... Read more

0
votes
Won't Fix

Editor freezes and crashes when creating a large amount of tiles

DirectX11

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Jun 01, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the users attached project2. Open Scenes/SampleScene3. Enter the Play Mode Expected result: Play Mode is ... Read more

0
votes
By Design

Application.targetFrameRate is ignored and causes huge CPU usage

MacOS

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May 31, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached "TestFPS2019.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the Activity... Read more

0
votes
Won't Fix

Crash when using lightSource.AddCommandBuffer and exiting Player that ha...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open users attached project2. Make sure that DirectX12 Graphics API is used and Graphics Jobs is enabled (File -... Read more

0
votes
Fixed

Cancel button won't stop Shader Graph from compiling, user is unable to ...

Shader System

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Jul 13, 2022

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Version/s: 2021.2.0b15, 2022.1.9f1, 2022.2.0b2, 2023.1.0a3

Reproduction steps: Open the attached project Go to Assets → CreativeCore_Shaders → ShaderGraphs Click on any Shader Graph asset In ... Read more

6
votes
Third Party Issue

Frame rate drops when using multiple monitors with duplicated screen

DirectX12

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May 31, 2022

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Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project "1253558.zip"2. Open the "Test" Scene3. Build and Run the project4. Set your operating... Read more

0
votes
Won't Fix

[DX12] Editor crashes on GfxTaskExecutorD3D12::DoExecute or GeometryJobT...

DirectX12

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Jun 01, 2022

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Version/s: 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Download the project (Link in the Edit below)2. Open the Unity Editor folder and execute the following command -... Read more

0
votes
Fixed

[FrameDebugger] Flickers when URP Deferred DrawMesh event is selected

FrameDebugger

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Jun 07, 2022

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Version/s: 2021.2.0b17, 2022.1.0a13, 2022.2.0a18, 2023.1.0a4

Steps:1. Create a new URP template project2. ProjectView > select UniversalRenderer > On Inspector set RenderingPath to Deferr... Read more

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