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0
votes
By Design

External Materials (Legacy) are not generated when Cache Server is used

Asset - Importers

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Dec 10, 2021

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Version/s: 2020.1.0a17, 2020.3, 2021.2, 2021.2.4f1, 2022.1

How to reproduce:1. Make sure you have Accelerator running on your system2. Unzip the project ("import-test.zip") to three seperate ... Read more

0
votes
Fixed

[Memory Profiler] Capturing Player built with higher Unity version crash...

Profiling

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Dec 07, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Create a new 3D project using 2022.1.0b12. Enable Development Build and Autoconnect Profiler in Build Settings (... Read more

0
votes
Fixed

Shader Graph Documentation URLs lead to missing pages when right-clickin...

Package: Shader Graph

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Nov 17, 2021

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Version/s: 13.1.3

How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Shaders3. Select the Shader Graph "... Read more

1
votes
Fixed

Terrain object with holes doesn't get a Lightmap generated when the obje...

Progressive Lightmapper

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Nov 28, 2021

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Version/s: 2021.2.0a20, 2021.2.3f1, 2022.1

How to reproduce:1. Open user's attached project "terrain-holes-lightmap-bug.zip"2. Open the "SampleScene" Scene3. Open Window > ... Read more

0
votes
By Design

A Spawn Node's Block properties affect another Spawn Node's visible part...

Package: Visual Effect Graph

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Dec 10, 2021

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Version/s: 13.1.3

Reproduction steps:1. Open the user's attached "Testbed.zip" project2. Open the "Scene" Scene3. In the Assets open the "New VFX" Vis... Read more

0
votes
Fixed

Memory Profiler fragmentation compare view shows managed memory as "Modi...

Package: Memory Profiler

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Dec 14, 2021

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Version/s: 0.4.3-Preview.1

1) Load both attached memory captures into Unity (I am using Memory Profiler 0.4.2-preview.1)2) Open Memory Profiler3) Load the earl... Read more

0
votes
Fixed

The Input System sometimes delays button release input

Package: Input System

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Dec 11, 2021

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Version/s: 1.2.0

Reproduction steps:1. Open the attached project2. Play the project3. Start double-tapping the left or right arrow key and eventually... Read more

0
votes
Fixed

[WebGL] RuntimeError: memory access out of bounds when Building and Runn...

WebGL

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Oct 31, 2021

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Version/s: 2022.1.0a12, 2022.1.0a13

Reproduction steps:1. Open the user's attached project2. Set ILC2PP Code Generation to Faster (smaller) builds3. Build And Run the P... Read more

0
votes
Fixed

OnValidate is called twice when duplicating Prefab instances in the scene

Scene Management

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1.22f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (case_1373124.zip)2. Open the scene Scenes/SampleScene3. Go to the Console and click "... Read more

0
votes
Fixed

2D Light in the overlay camera is moving in the wrong direction

Package: Scriptable Render Pipeline Universal

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Nov 12, 2021

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Version/s: 13.0.0

How to reproduce:1. Open the attached project "2dtest2.zip"2. In the Scene View window move "Light 2D" up and down3. Observe both ca... Read more

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