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Ray tracing shader warning are never displayed in the inspector
Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more
Getting error 'InvalidCastException' and unable to move Key Frames in An...
How to reproduce: Create new 2D Core project Add any 2D Sprite Sheet somewhere in the Project panel (e.g. Assets folder) Select adde... Read more
Getting error 'Removing null node' when entering Play Mode while Animato...
How to reproduce: Create new 2D Core project In Hierarchy create new object (2D Object > Sprites > Square) Select created obje... Read more
NavMesh obstacles create unpassable lines for NavMesh agents when Voxel ...
Reproduction steps:1. Open the attached project and open the "NavMeshScene" scene2. Enter the Play mode3. Using the Left mouse butto... Read more
[XR SDK] [HDRP] Tessellation shader is applied per eye
Reproduction steps:1. Open the attached project ("1376338R.zip")2. Open the "SampleScene" scene3. Enter the Play mode Expected resul... Read more
[VFX Graph] Graph open when dragging to the Visual Effect Component
How to reproduce; Open the attached package Select Visual Effect component in the Hierarchy Drag VFX to Asset Template field Expecte... Read more
"Importer(DefaultImporter) generated inconsistent result for asset" warn...
Reproduction steps:1. Open the user's attached project "iet.zip"2. Right-click the "Scenes" folder in the Project window and click "... Read more
[UI Toolkit][Android][Mouse][Touchpad] UI Toolkit is not interactable wh...
How to reproduce:1. Connect Mouse or Controller to Android device2. Build & Run the project3. Try clicking any Button, Toggle, I... Read more
[Linux] Scene view doesn't render when using a URP 2D renderer
How to reproduce:1. Create a new project using the “URP 2D” template2. Observe the Scene view Expected result: the Scene view render... Read more
FBX Model breaks when "Normals" and "Blend Shape Normals" properties und...
Reproduction steps:1. Open the attached project2. Observe the three fbx models located in the Assets folder of the Project window Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it