Search Issue Tracker
Baked NavMesh with intersecting objects is deleted on save when Max Slop...
How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -> AI -> Navigation)3. C... Read more
WaitForSignal is called right after Update and before LateUpdate when Vu...
How to reproduce:1. Open the user's attached "1304803-WaitForPriorFrame Subscription Point.zip" project2. Open the Player Settings (... Read more
FBX Custom Property Keyframe values show as "-infinity" when importing
How to reproduce:1. Open the user-attached “TestAnimationPostProcess2020.zip” project2. Right-click on “FAR_CIN_020_L010.fbx” in the... Read more
Getting 'NullReferenceException' when Animator "Any State" transition ar...
How to reproduce: Create new project Create any GameObject in Hierarchy window Open Windows > Animation > Animation Create New... Read more
SelectionBase doesn't work for meshes when the mesh is from an FBX
How to reproduce:1. Open the user-attached “SelectionBaseBug.zip“ project2. Open the “SampleScene” Scene (Assets folder)3. In the Sc... Read more
[NavMesh] NavMeshObstacle placed near the edge of a NavMesh causes isola...
Steps to reproduce:1. Open SampleScene in the attached project ("TestNavMesh2.zip")2. Enter Play Mode3. Select the Scene View4. Sele... Read more
Screen dimensions don't match when monitor display scale is set to 125%
Steps to reproduce:1. Go to Settings > System > Display and change Scale and layout to 125%2. Open the user’s attached project... Read more
[IL2CPP] MissingPropertyBagException fails serialization when using Unit...
Reproduction steps:1. Open the attached "SerializationIssue.zip" project2. Open the "DLLBugScene" scene3. Build And Run with IL2CPP4... Read more
"Could not find asset metadata and GUID" warnings when serializing a sce...
Reproduction steps:1. Open the attached "PrefabIssue.zip" project2. Open the "PrefabBugScene" scene3. Enter Play mode4. Observe the ... Read more
TextField scrolls up when highlighting text at the bottom of the TextField
To reproduce:1. Open the project “IN-9636_ui test”2. Open the scene Assets → Scenes → SampleScene3. Enter Play mode4. Fill the text ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class