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FBX file imported form Maya 2016 format not working in Unity
How to reproduce:1. Open the attached project2. Drag fence_2016 and fence_2014_2015 to the scene3. Notice that fence_2016 does't ren... Read more
[Win] Cursor.SetCursor takes more time when built to Windows than in editor
To reproduce:1. Open attached project2. Open scene3. Play scene and watch in the profiler how much Cursor.SetCursor takes4. Build th... Read more
using System.Drawing namespace causes System out of memory error
To reproduce: 1) Download and open project2) Build and run for iOS3) Notice crash on app start Reproduced on 5.1.3p1 and 5.2.0f2 usi... Read more
[UNet][HLAPI] Server Crash when trying to send a serializable class via ...
Reproduction steps:1. Open the attached project2. Build and run the project3. In build, Press "Host Multiplayer Game"4. In editor, O... Read more
[PaintDetails] strange patterns when painting grass on the terrain
Steps to reproduce bug:1. Open "Terrain Detail And Tree Bugs" project2. Open "Terrain Mesh Detail" scene3. Focus "Cube" object4. Ope... Read more
[VCS] User logged out always outputted to log when connecting
To Reproduce: 1. Connect to any p4 workspace.2. Observe that everytime you click connect this is printed out in the log:"User userX ... Read more
[Prefabs] Editor crashes on PrefabUtility.ReplacePrefab
Reproduction steps:1. Open attached project2. Load scene "test"3. In assets, select "SelectMe" prefab4. In inspector, click on "Clic... Read more
Editor freezing in MonoManager ReloadAssembly
To reproduce:1. Open the attached project2. Open the scene "Game" (in the original project it is in the "scenes" folder3. Press play... Read more
Opening asset store window on new created project causes crash
How to reproduce:1. Create a new project2. From inside existing project create a new project again3. Open Asset Store (Window>Ass... Read more
[DX12] Editor scene view is upside down when AA is enabled
Editor scene view is upside down when active quality settings have anti aliasing enabled. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU: ASTC texture mip levels are corrupt
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used