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Won't Fix
Unknown (hidden) 2020.3.X, 2021.3.X, 2022.2.X
Votes
0
Found in
2020.3.35f1
2021.3.5f1
2022.2.0a17
Issue ID
UUM-3540
Regression
Yes
Inspector buttons' rect margins are offset when using GUIStyle with EditorStyles.miniButtonMid
How to reproduce:
1. Open the attached project's Scene labeled "Bug"
2. In the Hierarchy, select the "BadStyle" GameObject
3. In the Inspector, preview the drawn buttons
4. Inspect the middle "B" button between "A" and "C"
Expected result: Spacing between buttons is equally distributed
Actual result: Button's with EditorStyles.miniButtonMid style margins are offset slightly
Reproducible with: 2019.3.9f1, 2019.4.29f1, 2020.3.16f1, 2021.1.17f1, 2021.2.0b7, 2022.1.0a5
Not reproducible with: 2019.3.8f1
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Resolution Note:
This is a cosmetic issue that would require more investigation than is worth. It's also IMGUI and we are slowly but surely moving away from it. This bug will be irrelevant before anyone will have a chance to get to it.