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[Linux] Android build fails with “CommandInvokationFailure: Gradle build...
How to reproduce: Open the user-attached project (oblivion.zip) Build the project for Android Expected result: the build is complete... Read more
Errors in Console "Exception: This method should have been replaced by c...
How to reproduce:1. Open the attached project "CGP_1428324"2. Enter Play Mode Expected result: No exceptions in ConsoleActual result... Read more
Editor crashes when exiting Play Mode
Reproduction steps:1. Open the user's attached project2. In the Toolbar click Test > Load Scenes3. Enter Play Mode4. Exit Play Mo... Read more
GUI.Box displays wrong background color after changing scaling in Windows
Reproduction steps:1. Open the attached "1355962.zip" project2. On your desktop click the right mouse button and go to Display setti... Read more
Only one Gradient Inspector window refreshes when multi-editing objects ...
Reproduction steps:1. Open the attached project ("RefProject.zip") 2. Open the SampleScene - Ensure to have 2 inspectors open.3. Sel... Read more
Custom Assets do not use dark theme icons when the Editor Theme is set t...
How to reproduce:1. Open the attached project (IconTest.zip)2. Go to Preferences -> General -> Editor Theme -> set to "Dark... Read more
MenuItem with CONTEXT path for MonoScript doesn't show up when right-cli...
Reproduction steps:1. Open the user's project2. In the Project window select any script3. In the Inspector window right-click on the... Read more
EditorUtility.DisplayDialog close button looks different from the standa...
Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce from the Menu bar3. Close the first dialog window... Read more
Unity Editor crashes on ScriptingInvocation::Invoke<bool> when exiting t...
Reproduction steps:1. Open the attached project ("bug_report.zip")2. Close the Editor once it opens3. If the crash doesn't occur, ex... Read more
Inspector buttons' rect margins are offset when using GUIStyle with Edit...
How to reproduce:1. Open the attached project's Scene labeled "Bug"2. In the Hierarchy, select the "BadStyle" GameObject3. In the In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask