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1 pixel wide Rect of a Slider created with "GUILayout.HorizontalSlider" ...
Steps to reproduce:1. Open the attached project "Case_1247136"2. In the top menu click on the "SliderExample/Open" menu item3. A win... Read more
[SRP] Player build completely freezes on launch and then crashes when it...
How to reproduce:1. Create a new HDRP template project2. Download the attached "Test_1252965" Unity package file3. Import the packag... Read more
[macOS] Editor crashes when making changes to Prefab script components, ...
How to reproduce:1. Open user-submitted project (CombinedTutorials.zip)2. Open the Common/Scenes/Main scene3. Expand the 'Hero' Game... Read more
[Cloth]Tooltips are not available for every property of the Cloth component
Tooltips are not available for every property of the Cloth component Steps to Repro: 1. Create a new Project2. Create a new GameObje... Read more
[TextMeshPro] Word wrap-around happens too early when using a specific font
Reproduction steps:1. Open attached project "TMPPadding.zip" and scene "SampleScene"2. In Hierarchy view, select Canvas/issue/viewpo... Read more
Crash on generating lighting in a scene with meshes that doesn't have UVs
Reproduction steps:1. Open the project attached by the user2. Open "chillroom broken"3. Click "Generate Lighting" in the Lighting Wi... Read more
[HDRP] "Cascade Shadow atlasing has failed" errors are thrown on adding ...
In a HDRP template, when a new basic scene is created and added additively to the sample scene, "Cascade Shadow atlasing has failed"... Read more
Anchor inner rectangle icon (bold right edge) does not match anchor pres...
How to reproduce:1. Create and open a new project2. In the Hierarchy window create a new image object ('UI' > 'Image')3. In the I... Read more
[HDRP] "Assertion failed on expression" exception thrown on creating new...
"Assertion failed on expression" exception thrown on creating new Project in HDRP Template Steps to Repro:1. Create a new Project in... Read more
[GPUPLM] Crash in RadeonRaysMeshManager::RemoveGeometry while baking Ter...
-Editor crashes while baking Terrain game object using Progressive GPU Lightmapper.-Occurs on with NVIDIA GeForce GTX 1060 3 GB &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open