Search Issue Tracker
Custom pass does not draw renderers when HDRP Pipeline set to "Deferred ...
How to reproduce:1. Open the user's provided project "BackgroundDarkeningOnPS4.zip"2. Observe how the colors are shown in Game view3... Read more
[HDRP] Motion Vectors are not applied to the GameObjects when they're re...
How to reproduce:1. Open the attached "case_1372553" project2. Open the "OutdoorsScene" Scene3. Observe the Game view in the Play Mo... Read more
[HDRP] "No more space in Reflection Probe Atlas" error is spammed on cre...
Steps to reproduce:1. Open a Unity Hub2. Create a new HDRP 3D Sample Project3. Observe the Console Expected: No ErrorsActual: "No mo... Read more
IL2CPP build fails when using an assembly renamed via Sentry's assembly ...
Reproduction steps:1. Download and open the attached project called: "unity_2022_1.zip"2. Build the project Expected result: Build s... Read more
[Linux][CentOS] Components submenu has additional space at the top when ...
How to reproduce:1. Create a new Unity project2. In the Inspector window create a cube GameObject (right click > 3D Object > C... Read more
Clamping is behaving wrong for quality ray tracing global illumination
Clamping is behaving wrong for quality ray tracing global illumination Read more
[Backport] Performance cost of looping animations increases over time
Steps to reproduce:1. Open the attached "InflatingAnimationCostBugReport.zip" project2. Open SampleScene in Assets > Scenes3. In ... Read more
Frame time increase in HDRenderPipelineRenderCamera and DepthPrepass whe...
Reproduction steps:1. Open the “SampleScene” scene in the attached “Project_21_3_upgraded.zip“ project2. Open Build Settings and ena... Read more
Reimporting a folder containing Blender files when Parallel Import is en...
Reproduction steps:1. Open the attached “IN-5945.zip“ project2. Open the “SampleScene” scene3. Reimport the “Meshes” folder Expected... Read more
[VFX Graph] Disabled block is enabled when changing block's value and sa...
1. How to reproduce: Open the attached VFX (HDRP) Make sure that Set Lifetime block is disabled Change value from 5 to 1 of the Set ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window