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[Mesh] Script with overriden OnPopulateMesh() and UpdateMaterial() cause...
Repro steps:1) Open the project and scene Crash2) Select Canvas -> MultiImage3) Click checkbox to enable/disable MultiImage objec... Read more
Stretched Billboard Render mode causes unexpected flickering
Repro steps:1) Open my attached project and scene 'mainscene'2) Enable Main Camera(1) -> Particle System3) Start simulating Parti... Read more
Particles don't collide with bigger count of objects
Repro steps:1) Open the project and demo.scene2) Run it. Switch to Scene View and zoom out3) Notice that the particles collide with ... Read more
Light leak in GI / Shadow calculation
Light leak - Calculating lighting for realtime and baked, light patches appear in shadowed area. Read more
[ReflectionProbes]Crash when Reflection Probe is moved in Global Illumin...
To reproduce:1) Create new project2) Add a reflection probe3) Drag it around the scene, all works normally4) Change the Scene View f... Read more
MissingReferenceException when Inspector is locked to a GameObject conta...
Repro steps:1) Open a new scene2) Create a new script3) Add it to any object4) Select the object and lock the inspector window5) Run... Read more
Click area for folder/object expanders has an unexpected Y offset on Mac...
Steps to reproduce: 1. Open any project2. Click the lower portion of the expand/collapse triangle icon of a project folder and obser... Read more
[Memory] Baking lightmaps with particular mesh causes Memory overuse and...
Repro steps:1) Open the project and scene Main2) Bake lighting (should be Auto)3) When baking is on stage of Atlassing 1/16 - notice... Read more
[VisualStudio] Shader files are not included in Visual Studio solution e...
Steps to reproduce: 1. Open attached project2. Make sure the default text editor is set to Visual Studio3. Right-click the project w... Read more
Entering to full screen from windowed build stretches elements
Repro steps:1) Open the project and scene 12) Build the scene and run as Windows standalone3) In settings, choose lower resolution a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder