Search Issue Tracker
[Backport] Instanced URP Shaders using Spherical harmonics variables cau...
How to reproduce:1. Open the attached project "DrawMeshLongFirstCallURP.zip"2. Open the "BrokenShaderScene" Scene3. Open the Build S... Read more
[HDRP] [VT] Massive viewport slowdown after tweaking GPU Cache Size per ...
Steps to reproduce: 1) Create an Empty scene or open attached project 2) Make sure VT is enabled, go to HDRP asset and at the bottom... Read more
Custom pass does not draw renderers when HDRP Pipeline set to "Deferred ...
How to reproduce:1. Open the user's provided project "BackgroundDarkeningOnPS4.zip"2. Observe how the colors are shown in Game view3... Read more
[HDRP] Motion Vectors are not applied to the GameObjects when they're re...
How to reproduce:1. Open the attached "case_1372553" project2. Open the "OutdoorsScene" Scene3. Observe the Game view in the Play Mo... Read more
[HDRP] "No more space in Reflection Probe Atlas" error is spammed on cre...
Steps to reproduce:1. Open a Unity Hub2. Create a new HDRP 3D Sample Project3. Observe the Console Expected: No ErrorsActual: "No mo... Read more
IL2CPP build fails when using an assembly renamed via Sentry's assembly ...
Reproduction steps:1. Download and open the attached project called: "unity_2022_1.zip"2. Build the project Expected result: Build s... Read more
[Linux][CentOS] Components submenu has additional space at the top when ...
How to reproduce:1. Create a new Unity project2. In the Inspector window create a cube GameObject (right click > 3D Object > C... Read more
Clamping is behaving wrong for quality ray tracing global illumination
Clamping is behaving wrong for quality ray tracing global illumination Read more
[Backport] Performance cost of looping animations increases over time
Steps to reproduce:1. Open the attached "InflatingAnimationCostBugReport.zip" project2. Open SampleScene in Assets > Scenes3. In ... Read more
Frame time increase in HDRenderPipelineRenderCamera and DepthPrepass whe...
Reproduction steps:1. Open the “SampleScene” scene in the attached “Project_21_3_upgraded.zip“ project2. Open Build Settings and ena... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class