Search Issue Tracker

3
votes
Duplicate

[Android][LWRP] Performance is worse on some devices

Package: Scriptable Render Pipeline Lightweight

-

Feb 20, 2019

-

Version/s: 5.3.1

Steps to reproduce: 1. Open attached project 2. Select appropriate Graphics API 3. Open "000 - Menu" Scene 4. Disable "Button Clicke... Read more

0
votes
Fixed

Assets are not searchable in the Project Window when they are renamed

Asset - Database

-

Feb 20, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open Project "AssetSearchBug" 2. Type "t:Foo" into the Search Field of the Project Window 3. Rename Script... Read more

0
votes
Fixed

[Android][Adreno][GLES] Binary shaders are not cached on Adreno

Mobile Graphics

-

Feb 20, 2019

-

Version/s:

Binary shaders are not cached on devices with Adreno GPUs which slows the loading time. Read more

6
votes
Fixed

Unity Editor crashes on GameObject::SetSupportedMessagesDirty when chang...

Themes

-

Feb 19, 2019

-

Version/s: 2018.3.6f1, 2019.1.0b4

How to reproduce: 1. Open user's attached project 2. Navigate to Edit -> Project Settings -> Editor 3. Under Version Control section... Read more

0
votes
Not Reproducible

UWP player crashes when changing window size on specific devise

Universal Windows Platform

-

Feb 19, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Create a new project 2. Build project for UWP 3. Resize UWP window for 10 - 15 seconds (window resize needs t... Read more

0
votes
By Design

Directional Light with Render Mode "Not Important" and high Intensity va...

Shadows/Lights

-

Feb 20, 2019

-

Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Observe lit spheres Expected result: light color added is consiste... Read more

4
votes
Fixed

Prefab Variant Child has a lower Index than a Prefab Child when editing ...

Scene Management

-

Feb 15, 2019

-

Version/s: 2018.3.0a6, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open the attached Project "case_1127653" 2. Navigate to Project -> Assets 3. Create a Variant of a "Base Pref... Read more

6
votes
Fixed

[Asset Bundles] Sprite Mask Sorting Layer resets to default when asset i...

Asset Bundles

-

Jan 23, 2019

-

Version/s: 2017.4.6f1

To reproduce: 1. Open attached project 2. Press Play 3. Inspect "SpriteMask (Clone)" Actual result: The prefab's clone lose its s... Read more

0
votes
Won't Fix

UI Text dissapears if the Editor Window is unfocused during script compi...

UI Toolkit

-

Feb 20, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a6

How to reproduce: 1. Open the attached project ("text issue.zip") 2. Open the "testscript" script and fit its window next to the Edi... Read more

0
votes
Fixed

[SpriteEditor] Sprite is not sliced accurately into multiple sprites whe...

2D

-

Feb 20, 2019

-

Version/s: 2019.2.0a6

Sliced sprites doesn't encompass the full image, it has bits and pieces of the individual sprite Steps to repro: 1. Open attached p... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.