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[Android] GameObjects with SkinnedMeshRenderer are not being rendered wh...
Reproduction steps:1. Download and open the attached project "1234378.zip"2. Build and run on Android Expected result: Two character... Read more
Animator window Animation Transition documentation button leads to a mi...
To reproduce:1. Open attached project ("case_1244898.zip")2. In the Animator window select Animation Transition3. In the Inspector w... Read more
Assembly References to package assemblies break IDE projects
How to reproduce:1. Open user's attached project2. Select "MyAsmdef" in the Project window3. Observe the Asset's Assembly Definition... Read more
[ProBuilder] Error thrown when "Weld Distance" is set to 2 or higher and...
When "Weld Distance" is set to 2 or higher and "Weld Vertices" button is selected from Options window, it causes the editor to throw... Read more
[VFX Graph] Properties are not added in VFX property binding list from t...
Properties are not added in the VFX property binding list from Properties window however those are added in the inspector tab. Refer... Read more
Bolt Component changes name and icon when minimized in the inspector
Bolt components, minimized in the Inspector, have their names changed to Bolt Component. The icon for the component also changes fro... Read more
Dragging and dropping a script into a component's slot crashes the Edito...
Repro steps:1. Open attached project2. Open scene "Football"3. Select GameObject "Ball_AI" in the Hierarchy4. Turn Debug Mode in the... Read more
[Bolt] Warning messages appears in the Console window when Bolt package ...
How to reproduce:1. Create a new project2. Open Asset Store window and import "Bolt" visual scripting tool Expected result: no warni... Read more
Asset and meta files inconsistent casing warning has spelling mistake
How to reproduce:1. Open attached project "SpellingErrorWhenInconsistentCasing.zip"2. Go outside Unity's Editor, then go to Spelling... Read more
Texture icon box opens asset selector window instead of revealing the as...
How to reproduce:1. Open the attached 'project-1248553.zip' project2. In the Project Browser select 'New Material'3. In the Inspecto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject