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A rotated UI element is not fitted to the parent element as expected
Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more
2D Constraints do not constrain when the pivot point is not the middle
To reproduce:1. Open attached project2. Open constraints scene3. Enter play modeExpected result: the Y value of pink_hair_punk_lady ... Read more
Crash importing assets (regenerating prefabs)
To reproduce:1. Open attached project2. Click Yes/Regenerate Prefab buttons3. Editor will crash at some point Read more
ModelImporter 'motion node' doesn't update properly when using a cache s...
To reproduce:1. Open attached project2. Connect to cache server3. Select CarvingGrabs_ReExportTest4. Select Ride_carvingStances&... Read more
iOS Remote notifications not triggering in foreground
I've successfully registered for push notifications, submitted them to the server and set sending up.I am able to send push notifica... Read more
Allocations and GC in other threads not visible in the Profiler
1. Open the attached project, scene and Profiler window.2. Enable disable the "Use Different Thread" bool in the script, in the Main... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled