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DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...
To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip)2. Enter Play mode3. Observe the Game view... Read more
Editor crash after "Fatal error in GC" message when Rebuilding in Voxela...
To reproduce:1. Open the attached project2. Open "DemoScene" in Assets\Voxeland\Demo\Scenes3. Select Voxeland Game Object4. In the I... Read more
[OSX] Unity crashes in GUIView::CreateRenderView() when upgrading project
How to reproduce:1. Open the attached "unity3" project Expected result: Project is openedActual result: Crash occurs Regression intr... Read more
[System.Net] Cannot set IPv6 to multicast socket. ArgumentException is t...
Reproduction Steps:1. Open User's project2. Open "main" scene3. Run scene4. Error is thrown:ArgumentException: Value does not fall w... Read more
WWW.url truncates redirected URL if it should have contained spaces
To reproduce:1. Open project attached by QA2. Open "a" scene if not opened3. Hit play4. Notice console's output and that redirected ... Read more
Using the Timeout attribute on a UnityTest coroutine freezes Unity if th...
To reproduce:1. Open the attached project2. Open the Test Runner from the Window menu3. Go to "PlayMode" tab4. Run the test named Wi... Read more
VideoPlayer with incorrect URL - Can't play movie[] multiple errors
To reproduce:1. Open projects attached, scene scene2. Press play - no errors3. In Hierarchy window, select Video Player4. In Inspect... Read more
VideoPlayer.url does not recognize null value
To reproduce:1. Open attached project2. Press play3. Observe Console window Expected: 'URL NULL" and "string NULL" printed out to co... Read more
Crash on 'drawOffMeshLinks(duDebugDraw*, NavMesh const&)' when running a...
Steps to reproduce:1. Open user attached pro2. Open LAYOUT scene3. Click play4. Notice the extended loading time5. If the scene does... Read more
All about bugs
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