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NotImplementedException when calling HttpListener.TimeoutManager
How to reproduce: 1. Open the attached "TimeoutManager_NotImplemented.zip" project 2. Open the "SampleScene" scene 3. Enter Play mod... Read more
Nav Mesh Agent's Speed increases past the Speed set when traveling down ...
How to reproduce: 1. Open the user-submitted project ("bug-navagent-slope-speed.zip") 2. Open the "SampleScene" and enter Play Mode ... Read more
Script Execution Order menu doesn't show complete class names for long c...
How to reproduce: 1. Open the attached "case_1122059-SEODialogBug" project 2. Go to Project settings > Script Execution Order and ma... Read more
Class using ISerializationCallbackReceiver interface in a prefab variant...
How to reproduce: 1. Open the attached "case_1122325-PrefabVariantBug" project 2. Right-click the Prefab "MyPrefab" in the Project v... Read more
[UX] Errors when using large values in certain fields
Repro steps: 1. Create a new VFX asset 2. Drag it into the scene (the error does not reproduce if there is no instance of the effect... Read more
[SceneView] Selection Outline displays artefacts with VFX graph assets
Repro steps: 1. Create a new VFX asset and drag it into the scene 2. In the scene view, make sure Selection Outline is enabled. 3. S... Read more
[Tools] pCache Tool UX issues
Repro steps: 1. Open the pCache bake tool 2. Assign a mesh 3. Observe the following: - Mesh Statistic fields are inputs; probably s... Read more
[LWRP] "GL.LINES" and "Debug.DrawLine()" not rendering in Game view when...
Reproduction steps: 1. Open "Test.zip" project 2. Enter Play mode 3. Notice that in the Scene view there is a green cube and a blue... Read more
[Android Graphics] Android Player using linear color-space renders color...
Reproduction steps: 1. Open attached project 2. Build Android player and run on Samsung Galaxy S7 with Graphics API set to OpenGLES3... Read more
Editor freezes when importing asset with a metafile
Steps to reproduce: 1. Download 1122521_assets.zip 2. Import "Texture" folder into Unity Expected results: Texture is imported Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window