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4
votes
Fixed

VR - Flickering UI due to Water Planar Reflection

VR

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May 05, 2015

-

Version/s: 5.1.0b5

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0
votes
Won't Fix

[PolygonCollider2D] lined up segments causing incorrect collision

Physics2D

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May 06, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "CollisionBugTest".2. Enter play mode.3. Observe squares passing 2D polygon coll... Read more

0
votes
Duplicate

Crash when closing Editor from Getting Started screen

Editor - Other

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May 06, 2015

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Version/s: 5.1.0b6

Crash when closing Editor from Getting Started screen 1. What happenedGot a crash message after exiting Editor from Start screen. 2.... Read more

6
votes
Not Reproducible

[Crash][Mesh] Changing number of triangles (or vertices) of a Mesh via s...

Graphics - General

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Apr 21, 2015

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Version/s: 5.0.1f1

-e: Changing dynamically the number of triangles of a Mesh freezes the appIt happens on the mac standalone app, and on the 2 android... Read more

0
votes
Fixed

Terrain has "Static"-word on it for a second on exiting Play mode

Terrain

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May 06, 2015

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Version/s: 5.1.0b6

Terrain has "Static"-word on it for a second on exiting Play mode 1 Create terrain and wait while it will be baked (in Lighting wind... Read more

4
votes
Fixed

[AssetBundles] GameObjects in a Scene Loaded from an AssetBundle Lose Th...

Asset Loading

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May 04, 2015

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Version/s: 5.0.1p3

Reproduction steps:1. Open the attached project "TwoScenesOneMesh"2. Open the scene "Loader"3. From the menu select Simple Bundles-&... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Won't Fix

Resources.UnloadAsset(material) issue

-

May 05, 2015

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Version/s: 4.6.5f1

Resources.UnloadAsset(material) appears to behave differently with Windows 8.1 Universal Apps. This is a sample project that contain... Read more

0
votes
Fixed

Multiple NetworkClient instances break NetworkTransform

Networking

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May 06, 2015

-

Version/s:

When multiple NetworkClient instances exist at the same time, some HLAPI functionality does not work, since the code assumes that Ne... Read more

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