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UI components reference isn't restored after Redo
Steps to reproduce: 1. Open attached project ("ReferenceBug")2. Open "TestWindow.cs" and notice that components to Game Object are a... Read more
IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...
-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more
[Inspector] Animator's inspector doesn't show if selected objects have d...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Banana" in Hierarchy4. Observe that its Animator UpdateM... Read more
[Editor] ParticleSystemForceField component has no icon
Create a new GameObject, select Add Component, choose Particle System Force Field.Note that the icon is missing. Read more
UI Toolkit Style changes to "*" when UIBuilder is loading Style Classes ...
How to reproduce:1. Open the attached "IN-98390" project2. Open the UI Builder window3. In the Assets folder, locate the “GamePage.u... Read more
Stage specific shader keywords triggering errors on Vulkan editor
Steps to reproduce: Create a new URP project Copy the attached shader to the project Select the shader and see the "undeclared ident... Read more
[OSX] WWW Class - IPv6 Support
The issue when running on an IPv6 network is that it doesn't appear to work, doesn't appear to error and also doesn't appear to make... Read more
[Regression][AssetPackages] 'Done' button is corrupted when opening 'Ass...
1. Open Unity Connect window in 5.4.0b5;2. Click 'Asset packages...' button;3. Observe 'Done' button. Actual result:'Done' button is... Read more
Removing element from array with shift+delete doesn't work on last eleme...
Steps to reproduce:1. Download 904582_repro.zip2. Open "Main" scene3. Select GameObject in hierarchy4. Expand scripts Data5. Select ... Read more
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