Search Issue Tracker
[Android] UI Sprites are not drawn correctly on a Snapdragon 8 Gen1 or l...
How to reproduce:1. Open the attached βIN-40736β project2. Build And Run the project on the connected device3. After the app loads, ... Read more
[Inspector] Animator's inspector doesn't show if selected objects have d...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Banana" in Hierarchy4. Observe that its Animator UpdateM... Read more
URP Enums are not generated correctly when compared with ShaderGraphs Enums
Reproduction Steps:1. Open the attached project "ReproProjectGuoda.zip"2. Create a new Material utilizing the URP/Lit Shader3. With ... Read more
SubGraphs do not inherit Self from parent graph
Steps to reproduce: Download and import the attached "Behavior Repro Subgraph Self Null.unitypackage" Open "scene" Enter play mode O... Read more
[OSX] WWW Class - IPv6 Support
The issue when running on an IPv6 network is that it doesn't appear to work, doesn't appear to error and also doesn't appear to make... Read more
[Regression][AssetPackages] 'Done' button is corrupted when opening 'Ass...
1. Open Unity Connect window in 5.4.0b5;2. Click 'Asset packages...' button;3. Observe 'Done' button. Actual result:'Done' button is... Read more
Removing element from array with shift+delete doesn't work on last eleme...
Steps to reproduce:1. Download 904582_repro.zip2. Open "Main" scene3. Select GameObject in hierarchy4. Expand scripts Data5. Select ... Read more
-e IL2CPP build failure when the Unity folder name is changed
1. Install Unity 4.6.4p2 on Mac2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name3. Run Unity Edito... Read more
Layer Collision Matrix header overlaps General Settings label when horiz...
Steps to reproduce: Create a new Unity project Go to Edit β Project Settings Select the Physics 2D section Select the "Layer Collisi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes