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"No MonoBehaviour scripts in the file" message if there is a double UTF-...
How to reproduce:1. Open user-submitted project (ClassTest.zip)2. Select MoonTimeline.cs in the Project view3. See the Inspector win... Read more
[UITOOLKIT] Float culture-specific parsing issues
Run the UIToolkit editor tests with a culture where "," is the decimal point (e.g. Swedish, Spanish, Norwegian, Italian, German, Fre... Read more
Changing the type of script properties to custom Struct causes errors wh...
How to reproduce:1. Open the attached project "1243451.zip"2. Open the Scene "1"3. Open script "Test.cs", comment lines 13, 14, 15, ... Read more
[XR Management][Quest] Windows MR settings are included in Android build...
Repro steps:1. Open attached project2. Build and Run on a Quest3. Observe the log Actual: "Error Unity A scripted object (probably U... Read more
[IMGUI] SearchField style in a custom Editors window does not match Edit...
How to reproduce:1. Open the attached project "1243420.zip"2. Click "Tools" > "BugTest Window"3. Start typing in a "BugTest" wind... Read more
[Editor Constraints] ScaleConstraint gets ignored on axes that are set t...
How to reproduce:1. Open the attached project "1243185.zip"2. Open the "SampleScene" Scene3. Select GameObject "Parent (0.5 X Scale)... Read more
Render Scale is not applied to the rendered image when 2D Renderer is us...
How to reproduce:1. Open the attached project named "Case_1241537"2. Open the Sample Scene and observe the game view3. Select the Un... Read more
If one Reflection Probe is inside another one, the sum of Reflection Pro...
Jira card: https://jira.unity3d.com/browse/GFXGI-548 How to reproduce:1. Open the attached project "1233991.zip"2. Open the "test" s... Read more
Multiplayer HLAPI compilation fails with "Deterministic compilation fail...
Steps to reproduce:1. Create a new Unity project2. Import the Multiplayer HLAPI package Expected results: Package is successfully im... Read more
[VFX]Cursor changes to maximise window when hovered over scroll bar in T...
Scroll bar doesn’t work smoothly as cursor changes to maximise window when hovered over scroll bar in Target Gameobject window Steps... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section