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Asset refresh is slightly slower when Hidden Meta Files are used (at lea...
To reproduce: 1. Create a new project 2. Set version control to Hidden Meta Files 3. With the mouse focus and unfocus the editor win... Read more
"Name 'SpriteEditorWindow' does not exist in the current context" error ...
Reproduction steps: 1. Create a new project 2. Install Vector Graphics package via the Package manager 3. Observe the console window... Read more
[XR][Android] Using deferred rendering path results into black screen wi...
How to reproduce: 1. Open attached project 2. Build to Android Result - Observe black screen or one eye rendered only. Notes: 1. S... Read more
There is a refresh prompt even when there are no new Cloud projects avai...
How to reproduce: 1. Open Unity Hub 2. Be signed in Reproducible with: Unity Hub 2.0.0-beta.3 Not reproducible with: Unity Hub 1.6... Read more
In the Editor terrain is not rendered correctly when "Draw Instanced" on...
How to reproduce: 1. Open attached project "NewDepthProject 2.zip" and scene "Main" 2. In the Hierarchy window, select "Terrain" ob... Read more
[Vulkan] Windows in the Editor become black when trying to interact with...
Steps to reproduce: 1. Open the attached project "Vulkan window problem" 2. Navigate to the Hierarchy Window 3. Right-click in the H... Read more
Cinemachine should be upgraded to version 2.3.3 for Unity version 2019.1+
When opening a project from 2018.3 in 2019.1, Cinemachine doesn't compile. There should be a rule to upgrade the project to use Cine... Read more
[IL2CPP] Fails to generate generic method struct variant when calling it...
Steps to reproduce: 1. Download "IL2CPP-Bug-GenericMethodRemoved.zip" 2. Build "SampleScene" for Standalone (IL2CPP) 3. Start player... Read more
[iOS][Metal] CPU spikes on SkinMeshRenderer when GPU skinning is disabled
How to reproduce: 1. Download the Test.zip project from the cloud (link in the comments) 2. Build for iOS and deploy the Xcode proje... Read more
UnityEvent can still call method which was changed from public to private
The scene has two UnityEvents. One is custom and set up on a Cube and other is UI's button On Click event. Steps to reproduce: 1. D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized