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The Editor freezes or quits when building project with a specific combin...
How to reproduce:1. Open the attached project "1414548project"2. Build the project with Scene "PreLoad"3. Observe the building load ... Read more
Instanced URP Shaders using Spherical harmonics variables causes long in...
How to reproduce:1. Open the attached project "DrawMeshLongFirstCallURP.zip"2. Open the "BrokenShaderScene" Scene3. Open the Build S... Read more
DOTS Entities throws a compilation error when field variable is used in ...
How to reproduce:1. Open the user's attached project "Dots compiler bug.zip"2. Observe the Console window Expected result: No error ... Read more
DOTS Entities throws a compilation error "System.InvalidOperationExcepti...
How to reproduce:1. Open the user's attached project "GetSingletonEntity in getter.zip"2. Observe the Console window Expected result... Read more
[M1] Editor crashes when entering play mode for the second time
Reproduction steps:1. Open the user's project2. Enter play mode, then exit play mode3. Enter play mode again Expected result: Editor... Read more
The Move Gizmo produces visual artifacts when moving the Camera in the S...
How to reproduce:1. Open the attached project "Gizmos.zip"2. Open the "SampleScene" Scene3. Select the "EmptyObject" GameObject in t... Read more
[HDRP APV] Probe values change when subdivision levels are adjusted
We discussed with Adrien and not sure if this is an intended behaviour so making a report to track and clarify. When subdivision lev... Read more
Custom Inspector PropertyField Foldouts do not stay collapsed when redra...
How to reproduce:1. Open the attached project (CustomInspectorTest.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy, select t... Read more
PrefabUtility.IsPrefabAssetMissing does not recognize GameObjects with m...
Reproduction steps:1. Open attached project "IsPrefabAssetMissing.zip"2. In Test Runner window, PlayMode tab, run the "_02_Missing_P... Read more
[Linux] PC doesn't sleep when the Editor is open
Repro Steps:1. Change Gnome sleep timer to 60+ secondsgsettings set org.gnome.settings-daemon.plugins.power sleep-inactive-ac-timeou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size