Search Issue Tracker
[Linux] Selecting Scene view tab maximizes the Game view when in Play mode
How to reproduce:1. Open the user's attached project2. Press the Play button3. Press the Scene tab Expected result: the Scene view i... Read more
DynamicGI.materialUpdateTimeSlice ignores a set value when hardcoding th...
How to reproduce:1. Open the user attached "GITest.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the Console ... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce:1. Open the user's attached "Ludia-Keyboard.zip" project2. Build and Run the "SampleScene" on an Android device3. I... Read more
Crash when loading/unloading scenes with Light Probe data
Steps to reproduce:1. Open the scene _Launcher, and add Intro to the open scenes2. Press Play3. Click on the button LOAD SCENES4. Un... Read more
Parallel Import does not work when importing models using External Mater...
How to reproduce:1. Open the user attached "ParallelImport.zip" project2. Right-Click on "PgaTourEventGenesisScottishOpen.fbx" in th... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce:1. Open the user's attached "Ludia-Keyboard.zip" project2. Build and Run the "SampleScene" on an Android device3. I... Read more
[URP] Terrain isn't affected by Ambient light when created with TerrainT...
How to reproduce:1. Open the user's attached "My project (5)" project2. Observe the Scene view in the "SampleScene" Scene Expected r... Read more
[Mobile] ExecuteDefaultActionAtTarget is not dispatching correctly when ...
How to reproduce:1. Download the attached project "Trunk.zip"2. Build and Run on Android3. When the app opens, press on text field t... Read more
GizmoType of different properties don't draw gizmos when their condition...
How to reproduce:1. Open the user's attached project2. Select a child GameObject of "Bezier" in the Hierarchy window Expected result... Read more
[XR][macOS] Screen flickering when entering Play mode with MockHMD Multi...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Move the mouse around Expected result: Screen is not flic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far