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[URP] Grid is rendered in front of the model in the Inspector Animation ...
How to reproduce:1. Open user-submitted project (testPreviewTransparent.zip)2. Select the Universal Rendering Pipeline Asset3. Make ... Read more
[HDRP] Obsolete warnings EditorSettings.disableCookiesInLightmapper on e...
In a clean project on open, you get these warnings. Unity 2020.2.0a9 with HDRP/staging 2020/04/23 Read more
[URP][Prefab][Camera Stacking] Overlay Camera is missing in stack list o...
-Retrieving array element that was out of bounds error is thrown on deleting Missing Camera element from Camera.-UnassignedReference... Read more
[URP] Camera Render type changes to Base in Overlay Camera preset asset
Camera Render type changes automatically to Base in Overlay Camera preset after creating its preset asset. Steps to repro:1. Create ... Read more
[Burst] Part of a scene's geometry disappears when Burst Compile is enab...
Reproduction steps:1. Open user's attached project and open scene "sample scene"2. Uncomment line 17 from "GenerateSurfaceTrianglesJ... Read more
RectTransform.sizeDelta is not changed when only a large number's ones d...
How to reproduce:1. Open user's attached project2. Open "SampleScene" Scene3. Enter Play Mode Expected result: deltaSize.x is change... Read more
[URP][HDRP][XR SDK] "Convert Main Camera to XR Rig" menu option does not...
How to reproduce:1. Create new HDRP or URP project using template2. Convert Main Camera to XR Rig (GameObject->XR->Convert Mai... Read more
ParticleSystem.isEmitting returns true when the Emission module is disabled
To reproduce:1. Open attached project ("case_1240811.zip")2. Press Play3. Observe the Console window Expected result: 'False' messag... Read more
[HDRP] [VFX] VFX Graph throws System.InvalidOperationException when maki...
How to reproduce:1. Open the project from the attached file "1238241.zip"2. From Assets open "test" file and in the Visual Effect Gr... Read more
[Android][Snapdragon] DepthMask shader rendered black instead of masking...
Steps to reproduce:1. Open and build User-supplied project2. Notice the circle in the middle Expected: the inside of the circle is t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open