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Crash on memcpy when adding a Probe Adjustment Volume
Reproduction steps:1. Open the attached project “CrashRepro“2. Create a Probe Adjustment Volume (GameObject > Light > Probe Vo... Read more
Depth Mask is not receiving "Global Post Process" effects
How to reproduce:1. Open project "Broken_DepthMask.zip"2. Make both Scene and Game windows visible3. Select "MainCameraRig" in the H... Read more
Uneven lighting is seen on the GameObjects when Sky Occlusion is enabled
How to reproduce:1. Open the “IN-75569_repro“ project2. Open the “SampleScene“3. Navigate to Window → Rendering → Lighting4. In the ... Read more
Bootcamp project on Asset Store is not working in Unity 5
This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more
[iOS] App crashes on “UnityFramework” when launching the app
How to reproduce:1. Build And Run a new project with packages Cinemachine, 2D Sprite, 2D Pixel Perfect, Entities, and URP on an iOS ... Read more
Warnings are thrown when using Texture "Wrap Mode: Mirror Once" in Asepr...
How to reproduce:1. Open the attached project "2ET2"2. In the Project window select the "Sprite-0001" Asset3. In the Inspector, navi... Read more
[Linux Hub] A new instance of the Hub does not have a Taskbar icon
How to reproduce:1. Open Unity Hub Expected results: Hub appears on the Taskbar with Unity's logo on itActual results: Hub appears o... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...
-e: see title, build doesn't finish -repro:--open attached project--build for webgl--NOTICE build errors and stops Read more
LEGO® Microgame tutorial "Customize your game" stage cannot be completed
Reproduction steps:1. Open Unity Hub and go to Learn section2. Download and open LEGO® Microgame project3. Close "Get Started With U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
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- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
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