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[tvOS] AppleTV target module can't be found when it's installed and can'...
Steps to reproduce: 1. Create new Unity project with Unity that has AppleTV target installed2. Open Build Settings window (CMD+SHIFT... Read more
[Android] VideoPlayer videos not working with transparency on Android < ...
Steps to reproduce:1. Open attached project2. Build & Run to an Android device Expected result: VideoPlayer videos should be wor... Read more
Unity crashed while idling in the Editor
I was reporting another bug when Unity crashed. To reproduce this:1. Download this attached project2. Open Cat's sushi scene3. Leave... Read more
Tilemap Grid object gets deselected and prevents further painting when p...
How to reproduce:1. Open the user-submitted project ("Builder Bash Prototype.zip")2. In the Hierarchy window select the "Grid" objec... Read more
GameObject's low frame rate animation is jittery between keyframes when ...
Reproduction steps:1. Open attached project ("SwingRep")2. Enter Play mode3. Inspect the animation Expected: GameObject animation is... Read more
[UWP] ContentDialog throws an exception on IL2CPP backend
Steps to reproduce:1. Download 1104540_repro.zip2. Switch platform to UWP3. Set build type to XAML4. Build a "test" scene on IL2CPP ... Read more
Upgrading a project from 17.4 to 19.1 fails and crashes the editor on th...
Steps to reproduce: 1. Create new Unity project with latest 2017.4 version2. Close the project3. Re-open the project with latest 201... Read more
WASM memory growth is broken if threadsSupport is enabled
-e: see title, build works when adding a specific memory size--this is a regression in emscripten itself -repro:--open attached proj... Read more
[Metal] Mac standalone build renders Courtyard project incorrectly
To reproduce:1. Import Courtyard project from the asset store2. Make sure you've deleted GI Cache3. Open Courtyard scene and re-bake... Read more
user32.dll SetCursorPos function always moves the Cursor to the center o...
Steps to reproduce:1. Open users project2. Press Play3. Move the mouse across the Game Window4. Press the right mouse button Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples