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7
votes
Fixed

Sprite packer causes Out of memory error

2D

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Apr 01, 2017

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Version/s: 5.6.0f3

Unity editor crashes on sprite packing with out of memory exception, if there is not enough RAM. Tested with 4GB RAM Reproduction st... Read more

0
votes
Fixed

[Android] Application crashes with Fatal signal 11(SIGSEGV) when using S...

Shuriken

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Apr 09, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1) Download attached project 'ShurikenCrash.zip' and open in Unity2) Build and run 'Play' scene on a device3) Dr... Read more

0
votes
Not Reproducible

[Android] Downloading from the cache by Unity Web Request is slower than...

Networking

-

Apr 12, 2017

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Version/s: 5.5.2f1

How to reproduce:1. Open the attached project2. Open Test2 scene3. Build and run Test2 scene on Android device4. Press the button "D... Read more

0
votes
Fixed

Changing a camera's viewport via script breaks PostProcessing Effects in...

Image Effects

-

Apr 12, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the newest attached project "ViewportImageEffect.zip"2. Enter Playmode Expected result: cube... Read more

0
votes
Fixed

Added script is not recognized as new, when adding it while pushing chan...

Collab

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Feb 24, 2017

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Version/s: 2017.1.0a1

To reproduce:1. Create new project2. Add new script3. Push project to collab4. Delete script, push changes5. While pushing changes, ... Read more

2
votes
Fixed

[Linux] NetworkInterface.GetAllNetworkInterfaces returns no interfaces

Linux

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Apr 13, 2017

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Version/s: 5.6.0f3

NetworkInterface.GetAllNetworkInterfaces() doesn't find any interfaces on Linux. Steps to reproduce:1) Open the attached project.2) ... Read more

0
votes
By Design

When there is no text in the TextMesh Pro Input Field, the length of it ...

UI

-

Apr 12, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project "exampleProject.zip";2. Open the scene "Test-InputField";3. Enter Play mode and clic... Read more

0
votes
Duplicate

[Metal] Mac crashes to Login screen after using color picker eye dropper...

Editor - Other

-

Apr 09, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open EyedropperTest project2. Make sure Metal API is activated in Player settings3. Select "Recolor me" sprite... Read more

0
votes
Fixed

[GPUInstancing] Submesh instanced batching doesn't work for all mesh sub...

Graphics - General

-

Apr 14, 2017

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Version/s: 2017.1.0b1

Steps to repro: 1. Open attached project and '04_AutomaticInstancingSubmeshes';2. Launch the scene;3. Open Frame Debugger (Window -&... Read more

0
votes
Fixed

Issues with `Lazy<T>` and `Task<T>` when runtime is “Experimental (.NET ...

Scripting

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Apr 13, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached (LazyTask.zip).2. Open scene "Main".3. Press play. Expected result: Editor will enter pl... Read more

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