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Input Events are not raised when the Editor is frozen
How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press the "L" key 20 times u... Read more
On-Screen Stick jitters when used with Player Input component with auto-...
Reproduction steps: 1. Open user-submitted project 2. Enter Play Mode 3. Left-click and hold on the white square in the bottom-le... Read more
[Windows] Crash on InputDeviceIOCTL with DS4 + Strike Pack Eliminator
Reproduction steps: 1. Create a new project 2. Install the Input System package using the Package Manager 3. Connect a PS4 Controlle... Read more
"NotSupportedException: Control count per binding cannot exceed byte.Max...
Reproduction steps: 1. Open the attached "1369643.zip" project 2. Open the "SampleScene" Scene 3. Select the "Event System" Game Obj... Read more
[Input System] Names of InputAction and InputActionMap not shown in Insp...
Reproduction steps: 1. Open the attached project 2. Open "SampleScene" Scene 3. Open TestInput.cs 4. Select Cube object in the ... Read more
A buttons with a modifier action is called when pressing the button with...
How to reproduce: 1. Open the attached "1315871.zip" project 2. Build And Run the project 3. Press and hold "1" on the keyboard 4. R... Read more
[WebGL][NewInputSystem] UI is not interactable when Input Update Mode is...
How to reproduce: 1. Open the user's project "My projectinputsys.zip" 2. Build and Run for WebGL 3. Try pressing any button in the P... Read more
[WebGL] Return key is captured as the string "Enter" when using Keyboard...
Reproduction steps: 1. Open the attached project "unity-webgl-enter-bug.zip" 2. Build and Run the Scene "SampleScene" with WebGL 3. ... Read more
"Resetting event queue with pending events" error thrown after connectin...
Reproduction steps: 1. Open the user's attached project "netcode-tests.zip" 2. Enter Play mode 3. Observe the Console window Expect... Read more
[iOS] Unity Transport cannot handle iOS's app suspension
No description entered in Cloud incident. Read more
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