Search Issue Tracker
[Barracuda] "Mono.Cecil.AssemblyResolution" exception is thrown when bui...
How to reproduce: 1. Open the attached project "barracuda test.zip" 2. Open the "SampleScene" Scene 3. Open the Build Settings (Edit... Read more
UWP Build & Run picks the wrong instance of Visual Studio to build when ...
How to reproduce: 1. Install Visual Studio 2022 with all the required components for UWP; 2. Install Visual Studio 2022 Preview with... Read more
[VFX Graph] Log and Exp node in node search
Log node is displayed 3 times in node search while its variatons are possible in the same node using the dropdown Log2 and Log10 ma... Read more
"Failed to resolve TVariableType" errors are thrown when building a proj...
How to reproduce: 1. Open the user attached "ResolveFailure.zip" project 2. Build the project (File -> Build Settings -> Build) Exp... Read more
[Android][URP][OpenGLES3] Render Texture memory increases by 50% when us...
Steps to reproduce: 1. Open the attached project "1239000_2021.zip" 2. Switch to Android 3. Make sure that OpenGLES 3 is the sele... Read more
UI Builder window has very low frame rate when on macOS
Reproduction steps: 1. Open the provided project 2. Open "Window -> UI Toolkit -> UI Builder" 3. Move around the elements of the UI ... Read more
InputProvider no function definition
Reproduction Steps: [https://forum.unity.com/threads/cinemachine-2-6-14-error-with-new-input-system.1286873/] Created a blank 3D pr... Read more
[HDRP DRX] Clamping rtx reflections for opaque objects
This is a workflow issue im not sure if we can solve. Recently we improved the clamping of transparent surfaces, in my case it can b... Read more
Build doesn't fail instantly when building with a different backend over...
How to reproduce: 1. Open the user's "TestBuildBugs" project 2. Go to "File" -> "Build Settings..." 3. Click "Player Settings..." 4.... Read more
"Unexpected exception System.DllNotFoundException" error thrown in the C...
Reproduction steps: 1. Open Unity Hub 2. Create a project with a 2D (URP) Template 3. Observe the error that appears in the Console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Hierarchy files are not marked dirty when Inspector fields in Attributes category are changed
- SVG file icons do not use the default asset icon when Vector Graphics package is not installed
- UnmanagedReadOrWrite objects are not disposed off when GZipStream is used in the "using" statement
- Android build fails when StreamingAssets contains 998 or more files
- "Playmode tint" is applied to Color and Gradient fields when in Play mode