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Editor's font does not change when adding a new font to "fontsettings.txt"
Reproduction steps:1. Navigate to C:\Program Files\Unity\ [Needed Unity Version] \Data\Resources2. Open “fontsettings.txt”3. Find th... Read more
[iOS] PropertyInfo incorrect for objects serialised to JSON
Steps to reproduce:1) Open the project attached by me.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Op... Read more
Errors regarding different serialization layout in Development Build whe...
How to reproduce:1. Open the attached project 'BugRepro.zip'2. Build the project (make sure 'Development Build' is ticked)3. Run the... Read more
[Player Settings] [Common] [Rendering] - HDR Cubemap Encoding should be ...
Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player settin... Read more
[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...
To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more
[Regression] Unable to find OVRPlugin thrown in logcat even when plugin ...
How to reproduce:1. Open user attached project2. Add device's osig3. Build on device with Oculus support Expected result: App launch... Read more
Test with InputTestFixture fails or causes other tests to fail when runn...
Reproduction steps:1. Open the attached project "InputTestFixtureBugSample"2. Open the Test Runner window and switch to "PlayMode"3.... Read more
TextField RegisterValueChangedCallback doesn't fire callbacks when the t...
Reproduction steps:1. Open the attached “BugRepro” project2. Open 2 “TestFocusWindow” windows (Bug > Open Test Window)3. Dock bot... Read more
Bug displaying wireframe on SceneView with Stencil Greater, Less and Not...
How to reproduce: 1. Open attached project2. Open scene testScene.unity3. In the Scene view change the view type from Shaded to Wire... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size