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[PVR] OpenRL error Too many output rays emitted can still happen in rare...
OpenRL error Too many rays emitted is still displayed in some rare instances when settings are changed during a bake, such as switch... Read more
[WebGL] [Edge] Cubemap Reflections blurry in Microsoft Edge
To reproduce:1) Open attached project2) Build it for WebGL3) Run it on Edge Reproduced in 5.5.0f3, 5.5.2p3, 5.6.0f1, 2017.1.0a3 Repr... Read more
MPB assignment of the stencil Reference Value does not over-ride the ori...
To reproduce:1. Open attached StencilBugs (u5.2.2f1) or StencilBugs (u5.6.0b10) project10. Load the scene 'Stencil_MPB_Bug'11. Notic... Read more
[OSX] Input.GetAxis(Mouse) first given value is wrong after Cursor.lockS...
How to reproduce:1. Open the attached "New Unity Project 4" project and open "Main" scene2. Enter playmode3. Move the mouse to the c... Read more
[VR] Player crashes before Unity splash screen w/ OpenGLCore & Stereo Di...
Steps to reproduce:1. Open new project2. Make sure that these settings are set in player settings:- Graphics APIs for windows : Open... Read more
Lighting baking progress bar gets stuck after canceling baking
Steps to reproduce:1. Open attached project "888429.zip"2. Open "MainScene" scene3. Open Lighting window -> Global maps4. Press "... Read more
[macOS] "Baking Lightning Data Asset Failed" error when baking lighting ...
Reproduction steps:1. Open the attached "Archive" project.2. Open the "Ü" scene.3. Go to Window > Lighting > Settings.4. Click... Read more
Player fails to load if Video Dimensions are 4000x4000( or higher) and S...
To reproduce:1. Open attached project2. Select video in project window3. Enable transcode and set Custom dimensions to 4000x4000 or ... Read more
Crash when exiting play mode where additive scene was loaded before play...
Steps to reproduce:1. Open attached project "888320.zip" (link in the edit)2. Open "RootScene" scene3. Add "LayoutPlanning" and "Lay... Read more
Method with [command] attribute targets wrong method on server/host when...
Steps to Reproduce:1. Launch 2 instances of the project.2. On one instance start host and client on another.3. Press client "Clicker... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code