Search Issue Tracker
[DirectionalSpecular] lighting is being rendered brighter in 5.0b20 than...
How to reproduce: 1. Open attached project in b192. Open the lighting window3. Bake the lightmaps- Make note of what the lighting lo... Read more
[StandardAssets] ThirdPersonController gets stuck on ledges
Walking a ThirdPersonController towards a ledge can get him stuck with no ability to move To reproduce:1. Open attached project2. Op... Read more
[SampleAssets] ThirdPersonController throws warnings when jumping
To reproduce:1. Open attached project2. Open crime.scene3. Enter play mode4. Press space to jump5. Notice the warnings in console:An... Read more
[StandardAssets] ParticleSystems afterburner is material is not set
To reproduce:1. Import the particlesystems standard unity package2. Select the Afterburner prefab3. Notice that the particle system ... Read more
[StandardAssets] Framerate counter is missing its font
To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more
NavMeshAgent with higher avoidance priority overlaps agent with lower pr...
This happens if two agents have destination point in the corner of NavMesh and Agent with higher priority (e.g. 50) comes to the des... Read more
[OnClick] UI Button OnClick with Transform passes Null
To reproduce:1. Open attached project (repro666534.zip)2. Open test4.6 scene3. Press Play4. Click both buttons5. Notice that null is... Read more
[SampleProject] AircraftPropeller4Axis mouse input is sluggish and unres...
It seems that the AircraftPropeller4Axis scene from the sample project requires the user to constantly scroll down with the mouse if... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled