Search Issue Tracker
MeshTopology.Quads generates a draw call that uses 3 point patches inste...
According to Unity Documentation (https://docs.unity3d.com/ScriptReference/MeshTopology.Quads.html), MeshTopology.Quads should gener... Read more
[Windows] mono_internal_hash_table_lookup crashes when entering to Play ...
To reproduce: 1. Download attached project "Assignment1.zip" and open in Unity2. Open "main-test" scene3. Enter Play mode Expected R... Read more
[2D] [2d Triangle] Warnings appear in console when using 2d Triangle pac...
Two warnings appear in console when using 2d Triangle package Steps to repro:1. add com.unity.2d.triangle package to your project2. ... Read more
Assets with serializedVersion: 6 meshes are not rendered
Steps:1. Open attached project "MeshImportFail-withScript.zip"2. Select the "TestMesh" mesh asset and check the Preview window Expec... Read more
An Asset for a moment appears in the wrong folder after importing some t...
Repro steps:1. Open user attached project2. Go to "Assets/ImportToHere"3. Right-click in the folder and in the context menu select "... Read more
Unity freezes when importing a specific .FBX file
How to reproduce:1. Create a new project2. Drag cylinder.FBX file into the Project Expected result: cylinder.FBX is imported into Un... Read more
New Brush and Terrain Layer assets are called "Untitled"
When creating a new Brush or Terrain Layer assets, by default a name "Untitled" is assigned instead of expected "New Brush" and "New... Read more
[UWP] After building project on .NET backend two exceptions are printed ...
Steps to reproduce:1. Create new project2. Switch platform to UWP3. Change scripting backend to .NET4. Build Project Expected result... Read more
Package Manager UI - Detail view layout is broken when using 2.0.1 on 20...
When using Package Manager UI version 2.0.1 with Unity core 2019.1, the layout of the detail view will be broken. The content inside... Read more
Package Manager UI - Content in the detail view does not wrap at the edg...
Content displayed in the Package Manager UI detail view currently doesn't wrap, meaning you have to scroll horizontally to read it. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal