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Broken link
Broken link Open file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/MecanimPeformanceandOptimization.ht... Read more
Broken link
Broken link Open link: file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/comp-AnimationGroup.htmlThere... Read more
Occlusion culling manual page is heavily outdated
Editor/Data/Documentation/en/Manual/OcclusionCulling.htmlThis system has been rewritten, so the existing images, descriptions, param... Read more
Wrong description
Wrong description The page file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/AnimatorControllerCreatio... Read more
Outdated docs
Outdated docs 1. What happened 2. How we can reproduce it using the example you attachedThe page file:///C:/Program%20Files/Unity%20... Read more
Outdated image
Outdated image Page file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/class-Transition.htmlhas old ima... Read more
Graphical Error on iPad Air 2
Rendering errors seen on iPad Air 2 using a project that works fine on other iOS devices. Read more
suggestion about class-TextureImporter.html
page: http://docs.unity3d.com/Manual/class-TextureImporter.html Missing a description of the Alpha Is Transparency option that now e... Read more
[Cache] Pointing GICache to a folder with lots of irrelevant data tempor...
If GICache is pointed to a folder with huge amounts of files and folders, Unity does not show any progress and just locks up while i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled