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[Terrain] Removing last texture results in IndexOutOfRange exception
Removing last texture results in IndexOutOfRange exception 2. How we can reproduce it using the example you attached 1) Open attache... Read more
[Cloth] When an object is small (less than 1 in scale), cloth preview ve...
Steps to repro: 1. Open attached project2. Open scene3. select the plane object4. in the inspector, edit the cloth constraints under... Read more
[Cloth] Disabling a cloth component and entering play mode produces an O...
Steps 1. Open project & scene2. select plane, disable cloth component3. press play, observe out of range errors.4. stop playing ... Read more
[Timeline] ArgumentException: Getting control 2's position in a group wi...
1. What happened ArgumentException: Getting control 2's position in a group with only 2 controls when doing Repaint when selecting a... Read more
[Timeline] Object rotations are inverted after animation track removed f...
Object rotations are inverted after their animation track is removed from Timeline 2. How we can reproduce it using the example you ... Read more
[Timeline] Fields in Inspector edited during Timeline record are stuck t...
1. What happened Fields in Inspector edited during Timeline record are stuck to their starting value and scrubbing doesnt reflect ch... Read more
[Inspector] Cant use arrow keys to navigate Add Component menu
Cant use arrow keys to navigate Add Component menu 2. How we can reproduce it using the example you attached 1) Open attached projec... Read more
[Editor] Missing scripts are now titled "Nothing Selected" and enabling ...
Missing scripts are now titled "Nothing Selected" (used to be blank) and enabling them throws"ArgumentNullException: Argument cannot... Read more
[Timeline] Timeline on Camera resets its position to (0,3,0) when not se...
When adding a position track for a camera and adjusting, if Camera is then unselected the camera moved to world (0,3,0) 2. How we ca... Read more
[Timeline] Can key objects in non-active scenes (multiscene) but the ani...
Can key objects in non-active scenes (multiscene) but the animator reference is lost when entering play mode (destructive) This is k... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
- UIElements memory allocations grow when interacting with IMGUI custom Editor window
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Sprite with normal map is lit incorrectly when GameObject is rotated 180 degrees on Y axis or Z Scale is set to "-1"