Search Issue Tracker
[UWP] Ambiguous references when using Scripting Runtime Version 4.x Equi...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/159 Reproduction Steps:1. Create a new project wi... Read more
[Android] Hard crash in touch code
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/161 Forum thread here: https://forum.unity.com/th... Read more
[Editor] New input system does not detect device re-connection in the In...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/162 Read more
[Windows][Touch] Stylus touch.type input is detected as "Direct" instead...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/168 Device: Microsoft Surface Pro (Model: 1796) +... Read more
[Windows][Touch] Stylus touch.radius values are 0 or very exaggerated
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/169 Device: Microsoft Surface Pro (Model: 1796) +... Read more
[Windows][Touch] A new touchId isn't assigned to stylus input after the ...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/170Original Title: A new touchId isn't assigned a... Read more
[Windows][Touch] touch.pressure is always reported as 0
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/171 Device: Microsoft Surface Pro (Model: 1796) +... Read more
[Windows][Gamepad] DualShock added twice if DS4Windows/DS4Tools is insta...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/188 If DS4Windows or DS4Tools is installed and XI... Read more
[Editor] Changes in editor not getting saved
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/190 From forum: https://forum.unity.com/threads/g... Read more
[XR] Joystick Y values do not adhere to InputSystem convention
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/195 Our Input Requirements Matrix specifies:"Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used