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[Android][VideoPlayer] Seeking to a keyframe takes a considerable amount...
Repro steps:1. Open user attached project2. Build and Run on Android3. Download any video4. "Prepare Video" -> "Play" -> "Paus... Read more
[LWRP][Android] ParticlesCollision scene is terminated due to bad Memory...
To reproduce:1. Open GraphPerf project;2. Change the Graphics API to OpenGLES2;3. Build and run ParticlesCollision scene on Android ... Read more
[Android][VideoPlayer] h264 videos are started as if the first frame app...
Repro steps:1. Open user attached project2. Build and Run on Android3. Find video "BZ 204"4. "Download Video"5. "Prepare Video"6. "P... Read more
[IL2CPP] IndexOutOfRangeException is thrown when getting last array valu...
Steps to reproduce:1. Download attached project2. Build "Main" scene for Standalone3. Open build project Expected results: No except... Read more
[Mac GLCore] The scene window fails to refresh after a few interactions
When the Mac editor is in OpenGL + Linear Color Space, a few interactions can cause the Scene view to freeze and stop updating. In t... Read more
Editor crashes with AssetDatabase::GetAssetImporterVersions upon closing...
Reproduction steps:1. Create new project2. Download and Import TerraLand 3 asset from the Asset Store3. Accept all pop-ups4. In the ... Read more
Prefab Mode: Errors spams the console if auto-save is enabled and trying...
Steps:1. Open any prefab asset2. Make a nested folder structure in Project browser3. Drag root of opened prefab into the last folder... Read more
CS1061 error when project contains '2D Common' package
How to reproduce:1. Open the attached project (that contains '2D Common' package)2. Observe the Console window Expected result: Ther... Read more
Changes made to a variable of a Script are not saved when they are made ...
How to reproduce:1. Open "TestFailingUnity2018-3-b4" Project.2. Select "GameObject" which is a Child Object in Canvas -> GameObje... Read more
Debug LWRP Post Processing Shaders are included in builds
Debug Post Processing Shaders are included in builds, resulting in errors at startup. These errors do not impact the performance or ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script
- Overlays are focused when using the "Frame Selected in Window under Cursor" Shortcut just after Editing Overlay Fields
- Changes to Splash Screen in inactive Build Profile are not displayed in the Build Profile Splash Screen Preview
- [Package Manager] Vulkan Native Rendering Plugin can no longer intercept Vulkan Initialization, as it is loaded later when added via Package Manager