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[iOS] PropertyInfo incorrect for objects serialised to JSON
Steps to reproduce:1) Open the project attached by me.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Op... Read more
MonoDevelop throws an error but Unity compiles the code
Reproduction steps:1. Open project I attached (bug.rar)2. Open script "AliasBugTest" with MonoDevelop3. Notice that in "using TilesL... Read more
Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
Linux IL2CPP builds with Debug C++ Compiler Configuration fail and crash...
How to reproduce:1. Open the user attached project (1357150_mtea.zip)2. Press Ctrl+B to build the project (name the build "test" whe... Read more
Canvas buttons are no longer interactable when copy-pasting a Canvas Gam...
Steps to reproduce:1. Open the attached “IN-93625.zip” project2. Open the “Scene1”3. In the Hierarchy Window, copy the “Canvas” Game... Read more
[Entities] Unity silent crash when converting a GameObject with Generate...
How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Enter Play mode4. Observe the crash Reproducible with:... Read more
Audio Reverb Filter Hf and Lf Reference cannot be read or changed when a...
How to reproduce:1. Open project in "AudioReverbFilterRepro.zip" and Scene "ReverbScene"2. Start Play mode3. In Hierarchy window sel... Read more
Burst errors BC1040 are thrown when entering Play Mode with Entities usi...
How to reproduce:1. Open tester-submitted project (BurstErrors.zip)2. Open the SampleScene3. Enter Play Mode and wait a few seconds ... Read more
[Mobile] Unity China version projects crash when Unity Analytics is disa...
Mobile build crashes in projects created with Unity China versions when Unity Analytics is disabled and IL2CPP Strip Engine Code mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow