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[XR] OpenVR 2D axis issues
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/249 Editor 2018.3.0b2Package 0.0.7-preview Steps ... Read more
[XR] OpenVR + WMR headsets no longer fire WMR InputActions
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/251 Found with editor 2018.3.0b2 and package vers... Read more
[XR] Haptics don't work
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/250https://github.com/Unity-Technologies/InputSys... Read more
[XR] Daydream Remote needs to be implemented
Migrated bugs from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/255 Found in editor 2018.3.0b2, package version ... Read more
[Input Action] Action binding doesn't refresh with ApplyBindingOverride(...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/247 I want a way to let users select a different ... Read more
[Android][Pen] Stylus input is not detected through neither Pen nor Touc...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/264 Device: Samsung Galaxy Note Android stylus in... Read more
[iOS][Gamepad] Gamepad.current.startButton doesn't return expected value
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/274 Device: iPad Pro (12-inch) and Horipad Ultima... Read more
[iOS][Pen] Phase doesn't go past Began
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/265 The phase is either None or Began, never Stat... Read more
[XR] Usage {Primary2DAxisClick} didn't work
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/285 Usage {Primary2DAxisClick} referenced in http... Read more
[iOS][Pen] Twist is not working (Tilt.y seems to be representing twist)
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/267 Device: iPad Pro using Apple Pen Actual behav... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window