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[Android] Tall screen with notch has a black bar instead of rendering in...
Steps to reproduce:1. Create a new project2. Switch to android platform3. Go to Player Settings > Resolution and Presentation >... Read more
Error: "Destroying a GameObject inside a Prefab instance is not allowed"...
Steps:1. Open user's attached project ("BugDestroyInsidePrefab5.2_Copy.zip")2. Enter Play mode3. Drag and drop Assets/Resources/Pref... Read more
Unable to attach scripts to Prefabs created with Unity 5.4 and earlier
Steps:1. Open attached project ("New Unity Project (19).zip")2. Select Prefab "54" (or "53", or "52"). Note: these Prefabs were crea... Read more
Scripts lose reference to a dll when Auto Reference is toggled off and o...
How to reproduce:1. Open the attached project "Auto_Reference_repro"2. In the Assets folder find fun.dll3. In General tab of fun.dll... Read more
Analytics 3.1.1 - Selecting the Documentaion weblink in the Package Mana...
When viewing Analytics version 3.1.1 in Package Manager, if you select the Documentation weblink you will get a 404 error. This cont... Read more
[VSTU]: Using enum flags displays "Node not supported
How to reproduce:1. Open user attached project and open Scenes/SampleScene.unity2. Execute "Assets > Open" C# Project3. Add break... Read more
Unity project is not compatible with Visual Studio 2015 after IDE switch
How to reproduce:1. Open user-submitted project (New Unity Project (3).zip)2. Switch IDE setting from Visual Studio 2017 to Visual S... Read more
[GPU PLM] [Crash] Baking stalls with CL_INVALID_PROGRAM when baking on G...
Prerequisites:You'll need a machine with NVIDIA GPU having latest NVIDIA drivers (416.81). You can also reproduce the issue on AMD G... Read more
Analytics 3.1.1 - There is no link to the changelog in the Package Manag...
If you view Analytics version 3.1.1 in the Package Manager, no link to the changelog is included. This contravenes Package Validatio... Read more
[Android][LWRP] Black Screen if HDR and MSAA are enabled
1) Download attached project and open in Unity2) Make sure that Graphics API is set to Gles3 in the Player Settings3) Make sure both... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU