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Animator: Don't allow to type parameter name for blend tree node
User is able to type parameter name in Inspector for a selected blend tree. This produces tons of errors in console.Expected: User s... Read more
Animator: Long parameter names for blend trees get trimmed
Blend tree doesn't show full parameter name on it and trims it after 7th char.Expected: Show '...' in the end of the name if it was ... Read more
Getting the material of a mesh renderer causes the mesh to become invisi...
Trying to access the material of a mesh renderer through "renderer.material" or "GetComponent<Renderer>().material" causes the... Read more
Regression: having an object with content size fitter always marks scene...
To reproduce this bug: 1. Import the attached package 'case_649156_fitter'2. Open the scene3. It has Canvas and an object with Conte... Read more
Animator: It is not obvious for a user the order of transitions for stat...
Animator: It is not obvious for a user the order of transitions for state with multiple links User is able to create few transitions... Read more
In BlendTree the animation name is not refreshing
In BlendTree the animation name is not refreshing 2) How can we reproduce it using the example you attached1 Create new project2 Cre... Read more
Setting zero rotation using Rigidbody.MoveRotation corrupts the state of...
Steps to reproduce:1. Download and open attached project2. Enter play mode. See error:transform.position assign attempt for 'GameObj... Read more
Animator: when copying states, transitions are not copied
Animator: when copying states, transitions are not copied 1. Create animation tree with few states and transitions between them2. Se... Read more
Animator: having too many states slows down editor
Animator: having too many states slows down editorI've copy/pasted state nodes till it reached about 1000. At this point editor beco... Read more
MonoDevelop debugger crashes when expanding variable of type UnityEditor...
To reproduce this issue: 1. Open the attached project2. Open 'crash scene3. It has a GO with script attached4. Script has: "UnityEdi... Read more
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